J. Rosenbaum

YOW Data - The Future of Art
2017-09-15 00:00 UTC
Most people are aware of the impact machine learning will have on jobs, on the future of research and autonomous machines, but few seem to be aware of the future role machine learning could play in the creative arts, in visual art and music. What will art be like when artists and musicians routinely work collaboratively with machines to create new and interesting artworks? What can we learn from art created using neural networks and what can we create? From the frivolous to the beautiful what does art created by computers look like and where can it take us?
This talk will explore magenta in tensorflow and neural style in caffe, google deep dream, next Rembrandt, and convolutional neural networks. I will look into some of the beautiful applications of machine learning in art and some of the ridiculous ones as well.

ART-IFICIAL INTELLIGENCE: Creepy, Frivolous And Beautiful Art Made With Machines
2017-09-15 00:00 UTC
An exploration of digital art looking at the history of some of the delightfully frivolous uses of machine learning and how it impacts the future of art. From paint samples to autonomous works I will explore the joys and horrors of machine learning for artistic purposes. I will also touch on the emotional impact of digital art including the uncanny valley, puppyslugs and face app.
BuzzConf slides 2017

Beyond the Binary - Melbourne Fringe Festival
2017-09-15 00:00 UTC
Art History and Digital Art collide in this experimental Mixed Reality project by J. Rosenbaum. Inspired by classical art and ancient archaeological artifacts, Rosenbaum uses Augmented Reality and Machine Learning to present works that move beyond the digital binary, beyond the gender binary to show that we aren’t constrained by our programming.
Viewers will have the opportunity to explore these works at Testing Grounds over three days and watch the art and grounds come alive with traditional hung prints and 3D artworks that exist only within the digital plane.
The 3D works will be interactive and location aware. The markers are lightboxes with lasercut displays, the sculptures appear through the recursion app. This work will expand on the work I have explored with Recursion and build further into location based works.
Beyond the Binary will be Showing at Testing Grounds for Melbourne Fringe between September 20-22

Real World VR - VR / AR / MR Forum Q&A Demos THE ARTS SESSION
2017-06-20 18:00 - 23:30 (Australia/Melbourne)
This session focuses on emerging VR / AR / MR / 3D artists who are utilising new technologies in the arts.
On the night the audience will get to hear from some of the industries most talented immersive artists who will discuss their work, process and the future of this industry.
Format includes a high-profile speakers forum, Q&A session, VR / AR exhibitions, live Google Tiltbrush performance, 3D mapping, VR equipment & software demonstrations (Works showcased on Samsung Gear VR & Google Cardboard headsets), HTC Vive Demos, networking drinks, nibbles and Kaiju Beer specials!
GUEST SPEAKERS:
Jennie Rosenbaum – Contemporary figurative artist & 3D modeller working with Augmented Reality.
Cy Gorman – Music producer, film maker, interdisciplinary researcher, sound and lighting/video designer & storyteller working with Mixed Reality.
Marc-O-Matic – Multidisciplinary artist and immersive animator working with Augmented Reality.
Krystal Schultheiss – Motion & graphics designer, VJ & projection artist working with 3D mapping.
Real World VR – Arts Session
Tuesday 20th June
Loop Project Space & Bar, 23 Meyers Place, Melbourne
Doors open at 6pm
Speakers commence at 6.30pm
Demonstrations from 8.30pm
